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abstract indexed · arXiv 2609.20761 · updated 2026-10-18

Agile-WAM: An Agile Tactile World Action Model for Contact-Rich Robot Control

First page of Agile-WAM: An Agile Tactile World Action Model for Contact-Rich Robot Control
From the original paper · arXiv 2609.20761Page 1. Select the image to read the PDF.

Agile-WAM replaces large pretrained generative backbones in tactile world action models with a compact shared-latent architecture that directly flow-matches vision-tactile observations to action chunks and future latents, using multi-horizon supervision tuned to each modality's timescale. The cost is a full perception-to-control training pipeline requiring synchronized visual and tactile robot data, plus contact-rich hardware (tactile sensors, manipulators) that is not part of a typical 24 GB GPU or API-based stack. Failure modes include sim-to-real transfer gaps on the nine simulated tasks, tactile sensor drift or noise degrading the fine-grained contact prediction, and brittleness outside the demonstrated task distribution.

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Agile tactile world action model via flow matching
published
2026-09-17

The method targets contact-rich robot manipulation requiring physical hardware and tactile data collection, which falls outside the reader's production decision space of language-model inference, agents, and retrieval on constrained GPU/API infrastructure.

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    Agile-WAM replaces large pretrained generative backbones in tactile world action models with a compact shared-latent architecture that directly flow-matches vision-tactile observations to action chunks and future latents, using multi-horizon supervision tuned to each modality's timescale. The cost is a full perception-to-control training pipeline requiring synchronized visual and tactile robot data, plus contact-rich hardware (tactile sensors, manipulators) that is not part of a typical 24 GB GPU or API-based stack. Failure modes include sim-to-real transfer gaps on the nine simulated tasks, tactile sensor drift or noise degrading the fine-grained contact prediction, and brittleness outside the demonstrated task distribution.

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  2. claim 02Paperraft inference

    29.4% relative gain in overall success rate over the strongest baseline across five real-world contact-rich tasks, with 11.9 ms inference latency

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